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RIS 0.1.2
← changelog · older: 0.1.1 · newer: 0.1.3
What's Changed (v. 0.1.2 -- for the best experience, start a new save)
1. Fixed the crashes when achieving victory as any faction (not SGC)
2. Fixed crashes from an incorrect skeleton for a mercenary cavalry unit.
3. Minor unit model fixes.
The team!
- ahowl11: leader, founder and face of the Mod, coding
- tone: units, unit cards, modeling, unit stats
- jorellaf: minor mapping, minor 2D art, text editing, coding, testing, debugging, mod file management, historian
- Apple: workshop/discord moderation & administration, music composition, manager of testers, testing
- burninator: modeling, 2D Art and unit cards
- swagger: environments, unit cards, modeling
- CaiusAntonius: 2D Art, unit cards
- Lord Drake: GitLab maintainer
- AmyClaraRose: GitLab repository owner and maintainer
- moscaflaca: testing and some public relations
- starkgate: upscales of RS and RTR textures, and getting main menu theme working
- Mausolos: lead historian
- Maurits: discord administration and public relations
- El Santo Padre: 2D art
- Remlap: 2D Art
- Igorche81: 2D Art
- Nelduin: public relations, modDB page maintainer
- Neep: testing
- tungri_centurio: testing
- Tedric: testing
- Filip: testing and history
- Saxon Potato: testing and history
- mart br: testing
- Algerian-Polak: testing
- xsithspawnx: testing
- sapientape: testing
- Alcoolamus: testing
- Alexiares: testing
- jazzpirat: testing
- Bugs Bunny: testing
- Alexander the Great: testing
- And many other testers
Special Thanks to the Feral Devs for helping us through the bugs and new files!!
