Mercenary Gautic Freemen


Mercenary. Hired from a regional pool, not recruited from a building.
Class: light · Category: infantry · Men per unit: 40
Description
Jordanes described the Gauts as a "race of men bold and quick to fight,” and that was compared to other inhabitants of Scandza who were already described as "surpassing the Germans in size and spirit, and fighting with the cruelty of wild beasts" (Jordanes, Getica, 22-24). Moreover, Jordanes described the Goths proper, progeny of the Gauts, as not the swiftest of foot, but exceptionally steadfast (Jordanes, Getica, 99-100, 117-118.). Tacitus in turn described the early Goths proper, the Gothones as fighting with short swords and round shields, and being obedient to strong kings. And he also suggested the same conditions were true in Scandinavia (Tacitus, Germania, 44-45.)
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 13 | ██████···· 57% |
| Charge bonus | 5 | ███······· 26% |
| Defence | 37 | ██████···· 64% |
| · armour | 3 | ██········ 21% |
| · defence skill | 29 | █████████· 91% |
| · shield | 5 | ██████···· 57% |
| Morale | 12 | ██████···· 57% |
| Discipline | Normal | |
| Training | Highly trained | |
| Upkeep per turn | 622 dn | █████····· 48% |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 13 | — | Charge bonus | 5 | — | Type | melee · blade | — | Damage | piercing | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 37 | — | Armour | 3 | — | Defence skill | 29 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 1.12 | Spacing between men: close / loose | 0.8 × 1 m / 1.6 × 2 m |
| Default ranks | 5 |
In battle: Can sap
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 1 pool covering 10 regions, at 3,467 dn to hire and 0 experience.
Mercenary pool: Gothic

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
The 10 regions where this unit appears in a mercenary pool
Atmonia Vetus · Bastarnia Vetus · Burgundia · Gutia · Gutia Orientalis · Hillevionia · Insula Gutarum · Sciria · Sidonia Vetus · Varinia
