Description
The pirate vessel of choice is the bireme, a swift, deadly predator when hunting slow and undefended merchant ships, and one that can outrun larger warships when cornered. A bireme combines power and good handling in a vessel that does not need to large a crew.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 6 | █········· 0% |
| Attack | 7 | █········· 6% |
| Charge bonus | 0 | █········· 0% |
| Defence | 7 | █········· 0% |
| · armour | 2 | █········· 13% |
| · defence skill | 5 | █········· 0% |
| · shield | 0 | █········· 0% |
| Morale | 8 | ██········ 19% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 864 dn | █········· 3% |
| Upkeep per turn | 215 dn | █········· 6% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 7 | — | Charge bonus | 0 | — | Type | melee · other | — | Damage | piercing | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 7 | — | Armour | 2 | — | Defence skill | 5 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 0 | Spacing between men: close / loose | 1.2 × 2.16 m / 2.4 × 2.88 m | Default ranks | 3 |
Who can recruit it
This unit cannot be recruited from any building.
