Mercenary Iberian Falarica Infantry


Mercenary. Hired from a regional pool, not recruited from a building.
Class: light · Category: infantry · Men per unit: 40
Description
Falarica Infantry are light infantry armed with a special javelin, the Falarica. The Falarica is a javelin that is set on fire before it is thrown, causing panic and discord in the enemy! They use it as their main weapon, throwing it before charging with their swords. Their light equipment, in the form of leather armour, a small round wooden shield (the Caetra), and a leather helmet, gives them the plenty of protection and agility required for good skirmisher troops. The only difference between them and "regular" Caetrati infantry is the use of the Falarica, a javelin that can be set ablaze, and which is the ultimate anti-elephant weapon, next only to the famous flaming pigs.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 16 | ███████··· 69% |
| Defence | 28 | ████······ 37% |
| · armour | 5 | ████······ 35% |
| · defence skill | 22 | ██████···· 60% |
| · shield | 1 | ██········ 24% |
| Morale | 10 | ███······· 29% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 2,662 dn | ████████·· 75% |
| Upkeep per turn | 650 dn | █████····· 53% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 13 | Charge bonus | 16 | 19 | Type | thrown · blade | melee · blade | Damage | piercing | slashing |
| Projectile | pilum_early | — | Range | 40 | — | Ammunition | 2 | — | Properties | Armour-piercing (counts only half the target's armour) · used just before charging into combat · thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 28 | — | Armour | 5 | — | Defence skill | 22 | — | Shield | 1 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.94 | Spacing between men: close / loose | 1.1 × 1.3 m / 2.2 × 2.6 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
Where to hire it
No mercenary pool on the campaign map offers this unit, so it cannot be hired.
