Mercenary Median Spearmen


Mercenary. Hired from a regional pool, not recruited from a building.
Class: spearmen · Category: infantry · Men per unit: 40
Description
The lands of the East have seen many Empires come and go, and now the air is more tumultuous than ever with the coming of the Macedonian successor factions. These men's homes have over the years been ruled by Assyrians, Babylonians, Persians, Alexander the Great, and now the splinter kingdoms of the latest conqueror's Empire have control of these men as part of their fighting forces. Initially developed for chasing down unorganised tribal armies on the plains of Asia, they still do that job extremely effectively, although it is hard to find tribes in Mesopotamia any more since the Macedonians arrived. They also appear frequently in the armies of the Parthians, Pontics and Armenians.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 9 | █········· 13% |
| Charge bonus | 9 | ███······· 33% |
| Defence | 36 | ██████···· 61% |
| · armour | 8 | █████····· 47% |
| · defence skill | 25 | ███████··· 74% |
| · shield | 3 | ████······ 37% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 2,505 dn | ███████··· 70% |
| Upkeep per turn | 611 dn | █████····· 45% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 9 | — | Charge bonus | 9 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 36 | — | Armour | 8 | — | Defence skill | 25 | — | Shield | 3 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -2 / -1 / -4 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | -2 | Collision mass per man (1.0 is normal) | 0.97 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
Where to hire it
No mercenary pool on the campaign map offers this unit, so it cannot be hired.
