RTR: Imperium Surrectum
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What's Changed (v. 0.2.0)The team!
RIS wiki › changelog

RIS 0.2.0

← changelog · older: 0.1.4 · newer: 0.2.1

What's Changed (v. 0.2.0)

1. A brand new economic system that will make the game much harder.

2. Massive amount of new music.

3. All new faction icons, campaign and battle map banners.

4. Our custom version of the Mundus Magnus map with historically accurate settlements and trade resources.

5. A brand new recruitment system that allows you to choose an allied path with no recruitment and bonuses or an annexation path with factional recruitment but penalties.

6. Multiple temples per settlement.

7. A much tougher free people’s faction.

8. New units.

9. New environments.

10. Loads of new descriptions.

11. Custom Greek cities family members from different cities.

12. Moving clouds.

13. A lot of mercenary units.

14. Roman leadership system.

15. Roman Provincial Governors.

16. Greek leadership system.

17. Carthaginian leadership system.

18. Barbarian leadership traits.

19. Personality traits.

20. Emergency army script.

21. Garrison script for capital cities and a few other important ones.

22. New horses.

23. Reworked Lighting aka custom LUT's.

24. And most likely quite some more things we forgot to list here!

The team!

  • ahowl11: leader, founder and face of the Mod, coding, unit cards
  • tone: units, unit cards, modeling, unit stats, vegetation, scripting, ai balancing
  • jorellaf: mapping, minor 2D art, text editing, coding, testing, debugging, mod file management, historian, description writer
  • Apple: workshop/discord moderation & administration, music composition, manager of testers and Mac OS testing.
  • burninator: made some unit cards for 0.1.0
  • Swagger: environments, Lighting (LUTS), weather, vegetation, modeling
  • CaiusAntonius: made some unit cards for 0.1.0
  • Lord Drake: GitLab repository owner and maintainer
  • AmyClaraRose: GitLab maintainer
  • moscaflaca: testing, coding and some public relations
  • Igorche81: 2D art, faction maps
  • starkgate: upscales of RS and RTR textures for us to use
  • Mausolos: lead historian, description writer
  • Maurits: historian, description writer, discord administration and public relations
  • Rex_Basiliscus: historian and Seleucid specialist
  • Genava55: historian and Celtic specialist
  • Galvanized Iron Raptor: historian and Germanic specialist, description writer
  • Drtad: historian and Armenian specialist
  • Leveller: Historian and Latin specialist
  • Saxon: provided some music
  • Tyler Cunningham: provided his soundtrack albums
  • Grimbold: 3D art
  • El Santo Padre: 2D art for 0.1.0
  • Remlap: 2D Art for 0.1.0
  • Nelduin: public relations, modDB page maintainer
  • Our amazing testers for 0.2.0: Neep, tedric, Algerian Polak, BpkSoeharto, Cao Cao, Columcille, Lvcke, malicemane, mart br, Primo, Regan, Roman, SaulTyre, Vicboss, WalterND14

Special Thanks to the Feral Devs for helping us through the bugs and new files!!