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RIS 0.3.3
← changelog · older: 0.3.2 · newer: 0.4.0
The team!
- ahowl11: leader, founder and face of the mod, coding, unit cards
- tone: units, unit cards, modeling, unit stats, vegetation, scripting, ai balancing, faction icons and banners
- jorellaf: mapping, minor 2D art, text editing, coding, testing, debugging, mod file management, historian, description writer
- Apple: workshop/discord administration and public relations, music, manager of testers
- Swagger: environments, lighting (LUTS), weather, vegetation, modeling
- Lvcke: coding, testing
- moscaflaca: testing, resource coding and some public relations
- Mausolos: lead historian, description writer
- Maurits: historian, description writer, workshop/discord administration and public relations
- Rex_Basiliscus: historian and Seleucid specialist
- Genava55: historian and Celtic specialist
- Galvanized Iron Raptor: historian and Germanic specialist, description writer
- Drtad: historian and Armenian specialist
- Leveller: historian and Latin specialist
- Boots: editor
- Lord Drake: GitLab repository owner and maintainer
- AmyClaraRose: GitLab maintainer
- Sgt. Skillz: some music coding, scripting, (mac) testing
- Saxon: provided some new music
- Tyler Cunningham: provided his soundtracks
- Grimbold: 3D art
- Igorche81: 2D art, faction maps
- Flatty93: unit textures
- starkgate: upscales of RS and RTR textures
- El Santo Padre: 2D art for 0.1.0
- Remlap: 2D Art for 0.1.0
- burninator: made some unit cards for 0.1.0
- CaiusAntonius: made some unit cards for 0.1.0
- Nelduin: modDB page maintainer 0.1.0
- Our amazing testers for this version: Tedric, Primo, Regan, SaulTyre, Vicboss, Neep, Columcille, Mart br, Algerian Polak, Valorix, Cao Cao, Malicemane, Pyrrhus, WalterND14, BpkSoeharto
What's Changed (v. 0.3.3)
- Fixed night luts for battles and campaign map as they were too dark
- Fixed crash when playing on languages other than English
- Moved resources in Italy to allow easier placement of watchtowers
- Fixed flickering skies
- Darkened textures that were too bright
- Added PBR textures to agents
- Lots of tweaks to luts and lighting
- Tweaked economy to reduce snowballing
- Changed dummies faction's culture to stop them gaining Roman senate traits
- Fixed bug with incorrect Elephant unit sizes
- Fixed bug with Galatian agent names
- Small update to starting diplomatic situation
- Reduced bonuses for Spartan kings
- Reduced chances of accumulating Lewd trait
- Fixed incorrect effect descriptions on some ancillaries
- Fixed the pink trees (for real)!
