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RIS 0.5.1
← changelog · older: 0.5.0 · newer: 0.5.2
What's Changed (v. 0.5.1)
- Fixed crashing when sieging or defending a Carthaginian, Libyan, etc. settlements
- Fixed Anatolian events referencing Rome
- Fixed Marian reforms giving units not available to the player.
- Fixes to some unit descriptions
- Added missing unit cards
- Fixed description of Elite Tax building
- Fixed Bithynian culture/religion traits*
- Reduced Aitolia's economic capacity at the start*
- Decreased damage on all archers and increased recruitment cost for foot missiles: recruitment x1.5, upkeep x1.25*
- Fixed Aornos not being reachable*
- Fixed boat recruitment for Bithynia and Thrace*
- Fixed trait trigger that gave rebel garrisons a trait that made them leave their cities undefended*
* = Need to start a new campaign for changes to have an effect
