RTR: Imperium Surrectum
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FactionsWhat its factions believeBonuses for being EgyptianAgents and forts

Egyptian

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1 faction · 0 settlements at the start

Factions

1 faction is Egyptian, holding 0 settlements at the start of the campaign (0.0% of the map).

FactionProvinces at the startDefault belief
Egyptians— Egyptian

What its factions believe

Its faction follows this belief.

BeliefFactionsWho
Egyptian1Egyptians

Bonuses for being Egyptian

These apply only when the owner is *not* Egyptian:

EffectWhereEffectWhere
public order (law) +2 to +3Court of Law (Civic)public order (law) +2 to +3Magnificent Court of Law (Civic)

Agents and forts

What it costs a Egyptian faction to recruit an agent or put up a fort.

CostCostCostCost
Spy800 dnAssassin1,000 dnDiplomat750 dnMerchant750 dn
Admiral200 dnFort3,000 dnWatchtower1,000 dn