RTR: Imperium Surrectum
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FactionsWhat its factions believeBuildings Arab factions cannot buildAgents and forts
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Arab

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10 factions · 3 settlements at the start

Factions

10 factions are Arab, holding 3 settlements at the start of the campaign (1.9% of the map).

FactionProvinces at the startDefault beliefFactionProvinces at the startDefault beliefFactionProvinces at the startDefault belief
Saba2 Arab Nabataea1 Arab Gerrha— Arab
Hadhramaut— Arab Himyar— Arab Lihyan— Arab
Minaeans— Arab Palmyra— Arab Qataban— Arab
Thamud— Arab

What its factions believe

All 10 of its factions follow the same belief.

BeliefFactionsWho
Arab10Saba, Nabataea, Gerrha, Hadhramaut, Himyar, Lihyan, Minaeans, Palmyra, Qataban, Thamud

Buildings Arab factions cannot build

Aqueduct (Sanitation), Healing Sanctuary (Healing), Public Baths (Sanitation), Sewers (Sanitation).

Agents and forts

What it costs a Arab faction to recruit an agent or put up a fort.

CostCostCostCost
Spy800 dnAssassin1,000 dnDiplomat750 dnMerchant750 dn
Admiral200 dnFort3,000 dnWatchtower1,000 dn