RTR: Imperium Surrectum
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Kushite Heavy Cavalry

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Kushite Heavy Cavalry info cardKushite Heavy Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit30█········· 8%
Attack12█████····· 48%
Charge bonus28█████████· 86%
Defence32█████····· 49%
· armour10█████····· 54%
· defence skill20█████····· 48%
· shield2███······· 25%
Morale12██████···· 57%
DisciplineNormal
TrainingHighly trained
Recruitment cost2,210 dn██████···· 57%
Upkeep per turn890 dn████████·· 84%
Turns to recruit3

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack12—Charge bonus28—Typemelee · blade—Damagepiercing—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total32—Armour10—Defence skill20—Shield2—

Condition and terrain

Hit points1Mountheavy horseGround: scrub / sand / forest / snow-4 / -1 / -8 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / —Extra fatigue in hot climates0Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Very good stamina

Who can recruit it

A core roster unit for 3 factions, each able to raise it anywhere they hold the right building:

Axum · Kush · Nigirians

Exactly what a settlement must have, route by route (3)
BuildingAlso requiresBuildingAlso requiresBuildingAlso requires
Indirect RuleTier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwideDirect RuleTier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial Complex