Mercenary Euzonoi


Mercenary. Hired from a regional pool, not recruited from a building.
Class: missile · Category: infantry · Men per unit: 40
Description
The Euzonoi are fierce, well-trained missile troops. These men may be lightly armoured skirmishers, but they are well-protected by their helmets and large thureos shields. While they can defend themselves in melee with shorts swords or thrusting spears, their main weapons are their javelins. The ancient Greek javelin consisted of a wooden shaft with a leaf-shaped iron head that was sometimes barbed. Most javelins had a so called ankyle (a cord loop) fixed to their point of balance. Before throwing the javelin, the soldier would place his first two fingers through the loop, which increased the range from about 75 to somewhere between 90 and 100 metres (Spence, Historical Dictionary of Ancient Greek Warfare, p. 186).
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 13 | ██████···· 57% |
| Charge bonus | 3 | ██········ 16% |
| Defence | 25 | ███······· 28% |
| · armour | 3 | ██········ 21% |
| · defence skill | 17 | ███······· 34% |
| · shield | 5 | ██████···· 57% |
| Morale | 8 | ██········ 19% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 1,738 dn | ███······· 34% |
| Upkeep per turn | 424 dn | ██········ 15% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 13 | 8 | Charge bonus | 3 | 3 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 25 | — | Armour | 3 | — | Defence skill | 17 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 8 / 0 / 8 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.96 | Spacing between men: close / loose | 1.1 × 2.6 m / 1.98 × 4.68 m |
| Default ranks | 5 |
In battle: Very good stamina
Where to hire it
No mercenary pool on the campaign map offers this unit, so it cannot be hired.
