RTR: Imperium Surrectum
edit new page
DescriptionStatsWhere to hire it
RIS wiki › RIS Classic › units

Mercenary Nubian Spearmen

← all units · wiki index

Mercenary Nubian Spearmen info cardMercenary Nubian Spearmen unit card

Mercenary. Hired from a regional pool, not recruited from a building.

Class: spearmen · Category: infantry · Men per unit: 60

Description

The spearmen of Nubia are the rank and file warriors of their country. Their spears and shields are standard, not great, but not bad either. With their spears, they can still overcome lions of their homelands, and can kill a man just as well. Cavalry, especially the unarmoured or lightly armoured types will have difficulty if they are caught or charge into these spearmen. As with all spearmen vs. cavalry encounters, the armour of each side is an important factor. In melee, commanders of these troops should be careful to have them face heavy troops. Many commanders have had success keeping these men as a reserve force, holding or plugging gaps in the battle line until better equipped troops can arrive. Still, these warriors are cheap and their logistical upkeep for the Ptolemaci kingdom is not a strain on the royal coffers. Recruited in great numbers, the Ptolemaic strategos has a formidable infantry to rely upon.

Stats

Rank in roster
Men per unit60█████████· 87%
Attack5█········· 0%
Charge bonus3██········ 16%
Defence28████······ 37%
· armour1█········· 0%
· defence skill24███████··· 68%
· shield3████······ 37%
Morale7█········· 10%
DisciplineLow
TrainingUntrained
Recruitment cost2,238 dn██████···· 58%
Upkeep per turn546 dn███······· 28%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack5—Charge bonus3—Typemelee · blade—Damagepiercing—
PropertiesLight spear (braced against cavalry charges from the front) · +8 attack against cavalry—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total28—Armour1—Defence skill24—Shield3—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-2 / 0 / -4 / 0Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / —Extra fatigue in hot climates-2Collision mass per man (1.0 is normal)0.82Spacing between men: close / loose1.1 × 1.3 m / 2.2 × 2.6 m
Default ranks5

In battle: Very good stamina

Where to hire it

No mercenary pool on the campaign map offers this unit, so it cannot be hired.