RTR: Imperium Surrectum
edit new page
DescriptionStatsWho can recruit it
RIS wiki › RIS Classic › units

Mounted Warband (Frameae)

← all units · wiki index

Mounted Warband (Frameae) info cardMounted Warband (Frameae) unit card

Class: heavy · Category: cavalry · Men per unit: 30

Reforms: Unlocked by Rise of the Warbands

Description

Continuous warfare against Romans and other Germanics gave rise to a new type of warrior organization: The warband. It appears the warband emerged as a military unit in the first century AD. And by the time of Tacitus, the warbands were an integral part of Germanic warfare. These warbands consisted of professional soldiers who did not work, but solely fought – and feasted. Somewhat paradoxically, these full-time soldiers seems to have been less coordinated than the traditional freemen formations. Instead they prioritized individual martial prowess and battlefield heroics. Still, man for man, they were better fighters than the average freeman, even if their armaments initially differed little from that of the freemen armies.

Stats

Rank in roster
Men per unit30█········· 8%
Attack16████████·· 80%
Charge bonus27█████████· 85%
Defence37██████···· 64%
· armour9█████····· 50%
· defence skill23███████··· 65%
· shield5██████···· 57%
Morale12██████···· 57%
DisciplineNormal
TrainingTrained
Recruitment cost2,429 dn███████··· 66%
Upkeep per turn929 dn█████████· 85%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1612Charge bonus2733Typethrown · blademelee · bladeDamagepiercingpiercing
Projectilejavelin—Range50—Ammunition7—PropertiesThrown—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total37—Armour9—Defence skill23—Shield5—

Condition and terrain

Hit points1Mountgenerals horseModifier against mountshorse +5 · chariot +5 · camel +5Ground: scrub / sand / forest / snow-2 / -1 / -6 / -1
Charge distance40FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates3Spacing between men: close / loose2.2 × 5.2 m / 3.3 × 7.8 mDefault ranks5

Who can recruit it

A core roster unit for 13 factions, each able to raise it anywhere they hold the right building:

Bastarnae · Chatti · Chauci · Cherusci · Frisii · Gothones · Hermunduri · Langobardi · Lugii · Marcomanni · Quadi · Semnones · Sugambri

Exactly what a settlement must have, route by route (2)
BuildingAlso requiresBuildingAlso requires
Direct RuleTier 2 Military Industrial Complex · Rise of the Warbands · Tier 2 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial Complex · Rise of the Warbands