Mercenary Dahaean Horse Archers


Mercenary. Hired from a regional pool, not recruited from a building.
Class: missile · Category: cavalry · Men per unit: 32
Description
The Parthians belong to a great family of horse-riding tribes who have dominated the areas east of the Caspian for centuries. The Dahae are wild, undisciplined horsemen, the unruly cousins of the Parthians, who have retained the ancient ways of raiding and banditry. Drawn to the recent successes of the Parthian kings, they seek to enrich themselves with the plunder of the south. But they are fickle men and lack the discipline and stalwart nature of the true Parthian warrior, so they must be used them with care.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 32 | ██········ 23% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 15 | ██████···· 64% |
| Defence | 15 | █········· 8% |
| · armour | 1 | █········· 0% |
| · defence skill | 14 | ██········ 17% |
| · shield | 0 | █········· 0% |
| Morale | 8 | ██········ 19% |
| Discipline | Normal | |
| Training | Trained | |
| Upkeep per turn | 670 dn | ██████···· 59% |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | 7 | Charge bonus | 15 | 15 | Type | missile · archery | melee · blade | Damage | piercing | piercing |
| Projectile | arrow | — | Range | 170 | — | Ammunition | 30 | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 15 | — | Armour | 1 | — | Defence skill | 14 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Mount | light horse | Ground: scrub / sand / forest / snow | 0 / 0 / -3 / 0 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | -2 | Spacing between men: close / loose | 2.2 × 5.2 m / 3.96 × 7.28 m | Default ranks | 5 |
In battle: Can form Cantabrian circle · Good stamina
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 2 pools covering 13 regions, at 4,509–4,810 dn to hire and 1–2 experience.
Mercenary pools: Baktra Zariaspa · East Steppes

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
Some pools additionally restrict it to Bactria.
The 13 regions where this unit appears in a mercenary pool
Amyrgia · Anatolike Amyrgia · Apasiakaia · Attasia · Baktriane · Chorasmene · Massagetaia · Nisaia · Parnia · Sakaia · Sakaraulia · Tsatsene · Xandia
