Mercenary Massaliote Hoplites


Mercenary. Hired from a regional pool, not recruited from a building.
Class: spearmen · Category: infantry · Men per unit: 40
Description
Massalia finds itself in a difficult position. Being the only major Greek polis in Southern Gaul and being surrounded by various Celtic and Ligurian tribes, it must cement its influence over the strange lands it has colonised. The Massaliote aristocracy has strictly upheld its traditional Ionian laws over the centuries since the foundation of the city around 600 BC. The only way to become a respectable member of the ruling council of 600, the timouchoi, is to have children, thus securing the Greek future, and to be the son of someone who has been a citizen of Massalia for over three generations (Strab. IV.1.4). This conservative practice has made the well-off citizenry a small but proud class of men. Though Massalia’s hoplite force was never huge, possibly counting around 6,000 men at its high-point in the 1st century BC (Dietler, Archaeologies of Colonialism, p. 180), it is battle-hardened from constant fighting with the neighbouring tribes (Iust. 43.3). Demonstrating his traditional ways, the Massaliote hoplite is clad in a Linothorax cuirass, a bronze helmet, and greaves; equipped with a dory (a 2-3m/ 6-9 ft spear), and an aspis, a round shield bearing the Massaliote lion.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 9 | █········· 13% |
| Charge bonus | 13 | █████····· 52% |
| Defence | 41 | ████████·· 76% |
| · armour | 10 | █████····· 54% |
| · defence skill | 26 | ████████·· 78% |
| · shield | 5 | ██████···· 57% |
| Morale | 10 | ███······· 29% |
| Discipline | Low | |
| Training | Highly trained | |
| Upkeep per turn | 603 dn | ████······ 42% |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 9 | — | Charge bonus | 13 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 41 | — | Armour | 10 | — | Defence skill | 26 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -1 / -1 / -4 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 1 | Collision mass per man (1.0 is normal) | 1.11 | Spacing between men: close / loose | 1 × 1.05 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 1 pool covering 1 region, at 3,885 dn to hire and 0 experience.
Mercenary pool: Gallic Greeks

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
