RTR: Imperium Surrectum
edit new page
FactionsWhat its factions believeBuildings Iberian factions cannot buildBonuses for being IberianAgents and forts

Iberian

← all cultures · all factions · wiki index

10 factions · 13 settlements at the start

Factions

10 factions are Iberian, holding 13 settlements at the start of the campaign (1.0% of the map).

FactionProvinces at the startDefault beliefFactionProvinces at the startDefault beliefFactionProvinces at the startDefault belief
Ilergetes2 Iberian Oretani2 Iberian Sardinians2 Iberian
Arse1 Iberian Asta1 Iberian Basti1 Iberian
Carmo1 Iberian Edeta1 Iberian Ilici1 Iberian
Lacetani1 Iberian

What its factions believe

All 10 of its factions follow the same belief.

BeliefFactionsWho
Iberian10Ilergetes, Oretani, Sardinians, Arse, Asta, Basti, Carmo, Edeta, Ilici, Lacetani

Buildings Iberian factions cannot build

Aqueduct (Sanitation), Healing Sanctuary (Healing), Public Baths (Sanitation).

Bonuses for being Iberian

These apply only when the owner is *not* Iberian:

EffectWhereEffectWhere
public order (law) +2 to +3Court of Law (Civic)public order (law) +2 to +3Magnificent Court of Law (Civic)

Agents and forts

What it costs a Iberian faction to recruit an agent or put up a fort.

CostCostCostCost
Spy800 dnAssassin1,000 dnDiplomat750 dnMerchant750 dn
Admiral200 dnFort3,000 dnWatchtower1,000 dn