Factions
8 factions are Libyan, holding 511 settlements at the start of the campaign (39.2% of the map). One of them is not playable; see factions you cannot play.
What its factions believe
Its factions follow 2 different beliefs: a culture does not decide a faction's religion.
Buildings Libyan factions cannot build
Aqueduct (Sanitation), Healing Sanctuary (Healing), Paved Roads, Public Baths (Sanitation), Sewers (Sanitation).
Agents and forts
What it costs a Libyan faction to recruit an agent or put up a fort.
| Cost | Cost | Cost | Cost | ||||
|---|---|---|---|---|---|---|---|
| Spy | 800 dn | Assassin | 1,000 dn | Diplomat | 750 dn | Merchant | 750 dn |
| Admiral | 200 dn | Fort | 3,000 dn | Watchtower | 1,000 dn |
