RTR: Imperium Surrectum
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DescriptionStatsWho can recruit it

Antigonid General's Bodyguard

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Antigonid General's Bodyguard info cardAntigonid General's Bodyguard unit card

Class: heavy · Category: cavalry · Men per unit: 6

Description

Antigonid generals are accompanied by their picked Hetairoi or ‘Companions’ – those near the king. The Hetaroi were the elite shock cavalry of the Macedonian kingdom, well-mounted on strong horses, and lavishly equipped with a metal cuirass, greaves, as well as a large (plumed) helmet. The latter are mainly of the Boiotian type, but smaller numbers of the Companions have also been equipped with Crested Phrygian and Konos type helmets. The Hetairoi fought in the ‘Macedonian style’, charging home with the typical one-handed cavalry lance, the xyston. This cavalry spear was about seven to ten feet in length, made of tough cornel wood, and generally used to stab and thrust the enemy. When the shaft broke, it was most likely reversed in order to bring the metal butt spike into play – or it was dropped and the sword was drawn (Sidnell, Warhorse (2007), p. 80). Like all bodyguards, this unit is best committed to the fight at the point of crisis, when the general's inspirational leadership and the combat power of his men can tip the balance in your favour.

Stats

Rank in roster
Men per unit6█········· 0%
Attack14███████··· 65%
Charge bonus38██████████ 98%
Defence39███████··· 70%
· armour18██████████ 97%
· defence skill21█████····· 54%
· shield0█········· 0%
Morale16██████████ 98%
DisciplineNormal
TrainingHighly trained
Recruitment cost5,637 dn██████████ 99%
Upkeep per turn94 dn█········· 5%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1414Charge bonus3829Typemelee · blademelee · bladeDamagepiercingslashing

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total39—Armour18—Defence skill21—Shield0—

Condition and terrain

Hit points1Mounthetairoi horseGround: scrub / sand / forest / snow-6 / -1 / -8 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates5Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: A unit suitable for a general · Powerful charge

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Antigonid Kingdom

Exactly what a settlement must have, route by route (2)