Brittonic Heavy Chariots


Class: heavy · Category: cavalry · Men per unit: 12
Description
The heavy chariot crew does not hesitate to engage in melee if so commanded, as they carry reckless and dangerous warriors into battle, flinging javelins and bringing their swords down on any that are too near. Their tenacity provides excellent offensive ability against slow moving enemies as they can hit and run with ease, while their target cannot hope to outrun nor out maneuver them. The chilling sound of chariots driving across the battlefield, scaring the enemy and affecting their morale, is well attested by Caesar. These charioteers consist of Britons possessing the woad markings to further shock the enemy, as this practice is usually seen only in Britain. An exception is with the warriors of the Pictones tribes who are beside the great ocean in Gaul. They are also known to use their painted bodies in battle alongside the Arverni, in the same manner as the Britons do with the Belgae.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 12 | █········· 6% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 12 | ████······ 42% |
| Defence | 25 | ███······· 28% |
| · armour | 5 | ████······ 35% |
| · defence skill | 15 | ██········ 24% |
| · shield | 5 | ██████···· 57% |
| Morale | 15 | █████████· 91% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 7,226 dn | ██████████ 99% |
| Upkeep per turn | 793 dn | ████████·· 77% |
| Turns to recruit | 4 |
Weapons
Its secondary attack is the stronger one: 27 against 15.
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 27 | Charge bonus | 12 | 43 | Type | thrown · blade | melee · other | Damage | piercing | blunt |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 7 | — | Properties | Thrown | May throw men into the air |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 25 | — | Armour | 5 | 14 | Defence skill | 15 | 2 | Shield | 5 | — |
Condition and terrain
| Hit points | 1 · barbarian heavy chariot 4 | Mount | barbarian heavy chariot | Modifier against mounts | horse -35 · chariot -35 | Ground: scrub / sand / forest / snow | -7 / -3 / -8 / -3 |
| Charge distance | 60 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 2 | Spacing between men: close / loose | 10 × 12 m / 15 × 18 m | Default ranks | 2 |
In battle: Frighten nearby enemy infantry
Who can recruit it
A core roster unit for 10 factions, each able to raise it anywhere they hold the right building:
Brigantes · Caledonii · Cantiaci · Catuvellauni · Dumnonii · Durotriges · Iverni · Ordovices · Silures · Trinovantes
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex |
