Carthaginian General's Bodyguard


Class: heavy · Category: cavalry · Men per unit: 6
Description
This general has a bodyguard of loyal spear-armed cavalry to accompany him onto the field. Armed with spears, these men are shock cavalry, able to deliver a devastating charge attack. They are then well trained enough to fight effectively in continued hand-to-hand combat.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 6 | █········· 0% |
| Attack | 12 | █████····· 48% |
| Charge bonus | 30 | █████████· 91% |
| Defence | 39 | ███████··· 70% |
| · armour | 13 | ████████·· 75% |
| · defence skill | 22 | ██████···· 61% |
| · shield | 4 | █████····· 48% |
| Morale | 15 | █████████· 91% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 4,500 dn | █████████· 94% |
| Upkeep per turn | 68 dn | █········· 1% |
| Turns to recruit | 4 |
Weapons
Its secondary attack is the stronger one: 13 against 12.
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 12 | 13 | Charge bonus | 30 | 25 | Type | melee · blade | melee · blade | Damage | piercing | slashing |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 39 | — | Armour | 13 | — | Defence skill | 22 | — | Shield | 4 | — |
Condition and terrain
| Hit points | 1 | Mount | generals horse | Ground: scrub / sand / forest / snow | -2 / -1 / -7 / -1 | Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: A unit suitable for a general · Good stamina · Powerful charge
Who can recruit it
A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex |
