Description
The Chaonian Agema were the elite infantry royal guard of Epeiros, recruited from among the best men of the Chaonians, one of its major Greek-speaking koina (tribal leagues). They were armed in the classic equipment of the hoplites, which traditionally few Epeirotes could afford. The weapons and gear of these soldiers was of the finest quality; a large, round shield with offset rim (aspis), greaves, a colourful linothorax with shoulder-pieces and pteryges ("feathers") to protect the body, and a xiphos sword for close-fighting when the thrusting spear (dory) was broken or had been thrown. The beautifully decorated Thracian-style helmet of these hoplites reflects the proximity of the Chaonians to the fighting styles and gear of their Thracian, Illyrian and Macedonian neighbours.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 13 | ██████···· 57% |
| Charge bonus | 12 | ████······ 42% |
| Defence | 47 | █████████· 92% |
| · armour | 11 | ██████···· 64% |
| · defence skill | 31 | ██████████ 95% |
| · shield | 5 | ██████···· 57% |
| Morale | 14 | ████████·· 79% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 2,298 dn | ██████···· 60% |
| Upkeep per turn | 841 dn | ████████·· 81% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 13 | — | Charge bonus | 12 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 47 | — | Armour | 11 | — | Defence skill | 31 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -1 / -1 / -4 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 2 | Collision mass per man (1.0 is normal) | 1.22 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex |


