RTR: Imperium Surrectum
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Helot Slingers

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Helot Slingers info cardHelot Slingers unit card

Class: missile · Category: infantry · Men per unit: 40

Description

The Spartan helots were conscripted for service in the armies of Sparta, serving their Spartiate masters as camp followers, porters, and labourers. In battle, they were deployed as skirmishers, tasked to harass the enemy phalanx with javelins and stones. Commoners who eked out a living as farmers and pastoralists were typically skilled with the sling from boyhood. The slingers wore only a simple tunic (chiton), with a sling and pouch for holding specially made lead bullets or shot, and perhaps a small knife or dagger. They were unable to withstand close combat for any length of time, lacking both proper arms and training.

Stats

Rank in roster
Men per unit40███······· 30%
Attack6█········· 3%
Charge bonus0█········· 0%
Defence11█········· 2%
· armour1█········· 0%
· defence skill10█········· 5%
· shield0█········· 0%
Morale5█········· 4%
DisciplineLow
TrainingUntrained
Recruitment cost937 dn█········· 3%
Upkeep per turn343 dn█········· 11%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack62Charge bonus00Typemissile · archerymelee · simpleDamagebluntpiercing
Projectilestone—Range150—Ammunition35—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total11—Armour1—Defence skill10—Shield0—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow0 / 0 / 0 / 0Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates0Collision mass per man (1.0 is normal)0.81Spacing between men: close / loose1.2 × 2.8 m / 2.16 × 5.04 m
Default ranks5

In battle: Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Sparta

Exactly what a settlement must have, route by route (3)