RTR: Imperium Surrectum
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StatsWho can recruit it

Indian Lancers

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Indian Lancers info cardIndian Lancers unit card

Class: heavy · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit30█········· 8%
Attack12█████····· 48%
Charge bonus29█████████· 88%
Defence30████······ 43%
· armour8█████····· 47%
· defence skill19████······ 44%
· shield3████······ 37%
Morale12██████···· 57%
DisciplineNormal
TrainingHighly trained
Recruitment cost2,194 dn██████···· 56%
Upkeep per turn883 dn████████·· 84%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack12—Charge bonus29—Typemelee · blade—Damagepiercing—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total30—Armour8—Defence skill19—Shield3—

Condition and terrain

Hit points1Mountmedium horseGround: scrub / sand / forest / snow-3 / -1 / -8 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / —Extra fatigue in hot climates0Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Very good stamina

Who can recruit it

A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:

Indians · Maurya Empire

Exactly what a settlement must have, route by route (2)
BuildingAlso requiresBuildingAlso requires
Direct RuleTier 3 Military Industrial Complex · Tier 2 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial Complex