RTR: Imperium Surrectum
edit new page
DescriptionStatsWho can recruit it

Kyrenaian Agema

← all units · wiki index

Kyrenaian Agema info cardKyrenaian Agema unit card

Class: spearmen · Category: infantry · Men per unit: 60

Reforms: Unlocked by Kyrenean Reforms II

Description

These men are our veteran phalangites, the Kyrenaian Agema. Armed in the Macedonian fashion, most of them wear a flexible linen cuirass, the linothorax, while some have even been equipped with bronze muscle cuirasses; bronze pelte shields; as well as plain bronze or colourfully painted konos helmets. The Agema confront their enemies with a bristling wall of pikes, but also carry a sword for man-to-man combat. The Kyrenaian Agema are an elite force, and should be utilized to secure the most vulnerable spots of your phalanx.

Historical background

Not much is known about the army of Kyrene under Magas, but since the city was an important and fertile Greek city under Ptolemaic control, it will have largely consisted of Ptolemaic forces with some units typical of Greek city-states. When Ptolemy gave Kyrene a new constitution somewhere between 321 and 305 BC, he allowed the Kyrenaians to raise their own military force, which could also be mobilized for a conflict beyond its borders (Johnstono, ‘Army of Ptolemaic Egypt’ (2020), pp. 49-50). Indeed, Polybios mentions that during the Battle of Raphia in 217 BC, 3,000 Libyans fought as pikemen on the side of the Ptolemies under the command of Ammonios of Barke (Polybius V.65.8). Since these Libyans were positioned in the place of honour, between the Macedonian phalanx and the Ptolemaic Agema, it is likely that Kyrene was capable of fielding a substantial force of well-equipped and experienced veteran phalangites. As many Ptolemaic phalangites hailed from Kyrene, this unit is largely identical to the Ptolemaic Agema Phalangites, even though it displays locally popular symbols such as silphium or a horned Zeus on its shields.

Stats

Rank in roster
Men per unit60█████████· 87%
Attack21██████████ 99%
Charge bonus3██········ 16%
Defence30████······ 42%
· armour12███████··· 69%
· defence skill15██········ 23%
· shield3████······ 37%
Morale12██████···· 57%
DisciplineNormal
TrainingHighly trained
Recruitment cost2,209 dn██████···· 57%
Upkeep per turn808 dn████████·· 78%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack216Charge bonus33Typemelee · blademelee · simpleDamagepiercingpiercing
PropertiesLong spear (bonus against cavalry, penalty against infantry) · +8 attack against cavalry · very long pike (phalanx)—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total30—Armour12—Defence skill15—Shield3—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-5 / -1 / -8 / -1Charge distance0FormationsSquare · Phalanx
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates0Collision mass per man (1.0 is normal)1.23Spacing between men: close / loose1 × 1 m / 2 × 2.4 m
Default ranks5

In battle: Can sap · Good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Cyrene

Exactly what a settlement must have, route by route (2)