Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 14 | ███████··· 65% |
| Charge bonus | 12 | ████······ 42% |
| Defence | 39 | ███████··· 70% |
| · armour | 12 | ███████··· 69% |
| · defence skill | 20 | █████····· 48% |
| · shield | 7 | █████████· 91% |
| Morale | 13 | ███████··· 70% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 1,637 dn | ███······· 27% |
| Upkeep per turn | 599 dn | ████······ 40% |
| Turns to recruit | 3 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 14 | 13 | Charge bonus | 12 | 14 | Type | thrown · blade | melee · blade | Damage | piercing | piercing |
| Projectile | pilum_early | — | Range | 40 | — | Ammunition | 2 | — | Properties | Armour-piercing (counts only half the target's armour) · used just before charging into combat | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 39 | — | Armour | 12 | — | Defence skill | 20 | — | Shield | 7 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / -1 / 0 / -1 | Charge distance | 30 | Formations | Square · Testudo |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 2 | Collision mass per man (1.0 is normal) | 1.25 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Who can recruit it
This unit cannot be recruited from any building.
