RTR: Imperium Surrectum
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Leukaspides

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Leukaspides info cardLeukaspides unit card

Class: spearmen · Category: infantry · Men per unit: 60

Description

The Leukaspides ("White Shields") appear as the second corps of the Antigonid Phalanx from the late 3rd century BC on. Plutarch (Life of Kleomenes, 23,1) attests their presence at the Battle of Sellasia in 222 BC, where they fought against the Spartan Helots that had been armed in the manner of the Macedonian Phalanx. This implies that the Leukaspides were seen as the weaker part of the Antigonid pikemen and they were possibly less armoured than the Chalkaspides, who wore kottybos armour and a sort of padded linen vest - only the front ranks were equipped with hermithorax. Maybe the Leukaspides had to do without the hermithorax, but their weaker equipment might only refer to the early days of the unit. As a recent article convincingly argued, Antigonos III Doson had probably recruited them from the Thraco-Macedonian inhabitants east of Mygdonia and from other population groups at the fringes of the kingdom to increase the manpower of his phalanx. By the 2nd century, they might have become virtually unrecognisable from the Chalkaspides.

Stats

Rank in roster
Men per unit60█████████· 87%
Attack19█████████· 92%
Charge bonus1█········· 4%
Defence24███······· 27%
· armour10█████····· 54%
· defence skill11█········· 6%
· shield3████······ 37%
Morale10███······· 29%
DisciplineNormal
TrainingHighly trained
Recruitment cost1,923 dn█████····· 46%
Upkeep per turn774 dn████████·· 75%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack194Charge bonus11Typemelee · blademelee · simpleDamagepiercingpiercing
PropertiesLong spear (bonus against cavalry, penalty against infantry) · +8 attack against cavalry · very long pike (phalanx)—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total24—Armour10—Defence skill11—Shield3—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-4 / -1 / -6 / -1Charge distance0FormationsSquare · Phalanx
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates1Collision mass per man (1.0 is normal)1.05Spacing between men: close / loose1 × 1 m / 2 × 2.4 m
Default ranks5

In battle: Can sap · Good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Antigonid Kingdom

Exactly what a settlement must have, route by route (3)