Numidian Infantry


Class: light · Category: infantry · Men per unit: 40
Reforms: Unlocked by Numidian Military Reforms
Description
This Numidian Infantry is equipped with an oval thureos shield with spine and winged metal boss, two javelins, sword and helmet, which was of the typical Punic design with a thick rim.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 16 | ████████·· 80% |
| Charge bonus | 10 | ████······ 35% |
| Defence | 38 | ███████··· 68% |
| · armour | 9 | █████····· 50% |
| · defence skill | 24 | ███████··· 69% |
| · shield | 5 | ██████···· 57% |
| Morale | 12 | ██████···· 57% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 1,915 dn | █████····· 46% |
| Upkeep per turn | 701 dn | ███████··· 67% |
| Turns to recruit | 3 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 16 | 12 | Charge bonus | 10 | 12 | Type | thrown · blade | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 2 | — | Properties | Used just before charging into combat | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 38 | — | Armour | 9 | — | Defence skill | 24 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / -1 / 0 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | -1 | Collision mass per man (1.0 is normal) | 1.07 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Who can recruit it
A core roster unit for 7 factions, each able to raise it anywhere they hold the right building:
Garamantes · Libyans · Masaesyli · Massylii · Mauri · Musulamii · Nasamones
Exactly what a settlement must have, route by route (3)
| Building | Also requires | Building | Also requires | Building | Also requires | ||
|---|---|---|---|---|---|---|---|
| Indirect Rule | Tier 2 Military Industrial Complex · Numidian Military Reforms · Tier 1 Colony | Direct Rule | Tier 2 Military Industrial Complex · Numidian Military Reforms · Tier 1 Colony | Homeland | Tier 2 Military Industrial Complex · Numidian Military Reforms |
