RTR: Imperium Surrectum
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Numidian Infantry

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Numidian Infantry info cardNumidian Infantry unit card

Class: light · Category: infantry · Men per unit: 40

Reforms: Unlocked by Numidian Military Reforms

Description

This Numidian Infantry is equipped with an oval thureos shield with spine and winged metal boss, two javelins, sword and helmet, which was of the typical Punic design with a thick rim.

Stats

Rank in roster
Men per unit40███······· 30%
Attack16████████·· 80%
Charge bonus10████······ 35%
Defence38███████··· 68%
· armour9█████····· 50%
· defence skill24███████··· 69%
· shield5██████···· 57%
Morale12██████···· 57%
DisciplineNormal
TrainingTrained
Recruitment cost1,915 dn█████····· 46%
Upkeep per turn701 dn███████··· 67%
Turns to recruit3

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1612Charge bonus1012Typethrown · blademelee · bladeDamagepiercingpiercing
Projectilejavelin—Range50—Ammunition2—PropertiesUsed just before charging into combat—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total38—Armour9—Defence skill24—Shield5—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow0 / -1 / 0 / -1Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates-1Collision mass per man (1.0 is normal)1.07Spacing between men: close / loose1 × 1.2 m / 2 × 2.4 m
Default ranks5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 7 factions, each able to raise it anywhere they hold the right building:

Garamantes · Libyans · Masaesyli · Massylii · Mauri · Musulamii · Nasamones

Exactly what a settlement must have, route by route (3)