Description
Roxolani name comes from "Rauksa" and "Alana" which means "Royal Alans" much as their eastern cousins "Saka Rauka" means "Royal Saka". Alans were the most fierce and dominant within the many tribes which comprised the Sarmatian confederacy. The last ones of them exist to this day in the south of Caucasus, inhabitants of Ossetia or Alannia as it is called. In the west, it has been theorised that Arthur was actually a Sarmatian Alan and his entourage Roxolani Nobles. That may or not be true, but the use of the name Ala(i)n to this day in many areas of western Europe, especially France means that they did actually have some impact. They were among the finest mounted warriors of their time, and it was only by using Alexandros' tactics against the Saka that Arrian, (when serving as Roman governor of Cappadocia), was able to defeat them.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 32 | ██········ 23% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 40 | ██████████ 99% |
| Defence | 36 | ██████···· 61% |
| · armour | 20 | ██████████ 99% |
| · defence skill | 16 | ███······· 28% |
| · shield | 0 | █········· 0% |
| Morale | 15 | █████████· 91% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 3,410 dn | █████████· 89% |
| Upkeep per turn | 1,304 dn | ██████████ 97% |
| Turns to recruit | 4 |
Weapons
Its secondary attack is the stronger one: 16 against 15.
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 16 | Charge bonus | 40 | 30 | Type | melee · blade | melee · blade | Damage | piercing | slashing |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 36 | — | Armour | 20 | — | Defence skill | 16 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Mount | horse cataphract | Ground: scrub / sand / forest / snow | -7 / -1 / -8 / -1 | Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 5 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: Good stamina · Powerful charge
Who can recruit it
A core roster unit for 5 factions, each able to raise it anywhere they hold the right building:
Aorsi · Iazyges · Rhoxolani · Royal Sarmatians · Siraces
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony · Requires resource horses or horses supplied factionwide | Homeland | Tier 2 Military Industrial Complex |


