RTR: Imperium Surrectum
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Sabaean Cavalry

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Sabaean Cavalry info cardSabaean Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 32

Stats

Rank in roster
Men per unit32██········ 23%
Attack9█········· 13%
Charge bonus13█████····· 52%
Defence33█████····· 52%
· armour8█████····· 47%
· defence skill23███████··· 65%
· shield2███······· 25%
Morale10███······· 29%
DisciplineNormal
TrainingUntrained
Recruitment cost1,607 dn██········ 24%
Upkeep per turn647 dn█████····· 52%
Turns to recruit4

Weapons

Its secondary attack is the stronger one: 10 against 9.

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack910Charge bonus1315Typethrown · archerymelee · bladeDamagepiercingslashing
Projectilejavelin—Range50—Ammunition6—PropertiesThrown—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total33—Armour8—Defence skill23—Shield2—

Condition and terrain

Hit points1MountcamelGround: scrub / sand / forest / snow-1 / 4 / -4 / 3Charge distance40
FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates0Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Very good stamina

Who can recruit it

A core roster unit for 6 factions, each able to raise it anywhere they hold the right building:

Gerrha · Hadhramaut · Himyar · Minaeans · Qataban · Saba

Exactly what a settlement must have, route by route (2)
BuildingAlso requiresBuildingAlso requires
Direct RuleTier 3 Military Industrial Complex · Tier 2 Colony · Requires resource camels or camels supplied factionwideHomelandTier 2 Military Industrial Complex