RTR: Imperium Surrectum
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Sacred Band of Baal

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Sacred Band of Baal info cardSacred Band of Baal unit card

Class: spearmen · Category: infantry · Men per unit: 40

Description

The Sacred Band was the military elite of Carthage. Lavishly equipped, this formation was comprised of Carthaginian citizens of high rank. As Carthaginians were exempt from military service, the Sacred Band were those who had volunteered for a military life. They fought as a well-drilled phalanx of hoplites, in muscled iron cuirasses with pteruges, plumed Montefortino helmets, greaves and round shields. The large boss-less "Argive" shields are about a metre in diameter, at the high end of the size range for "Argive" shields. They have no blazon, but are simply painted a plain white.

Stats

Rank in roster
Men per unit40███······· 30%
Attack14███████··· 65%
Charge bonus15██████···· 64%
Defence55██████████ 100%
· armour15████████·· 82%
· defence skill35██████████ 99%
· shield5██████···· 57%
Morale15█████████· 91%
DisciplineNormal
TrainingHighly trained
Recruitment cost2,811 dn████████·· 79%
Upkeep per turn1,029 dn█████████· 90%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack14—Charge bonus15—Typemelee · blade—Damagepiercing—
PropertiesLight spear (braced against cavalry charges from the front) · +8 attack against cavalry—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total55—Armour15—Defence skill35—Shield5—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-1 / -2 / -4 / -2Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / —Extra fatigue in hot climates3Collision mass per man (1.0 is normal)1.4Spacing between men: close / loose1 × 1.05 m / 2 × 2.4 m
Default ranks5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:

Carthage · Gades

Exactly what a settlement must have, route by route (2)