Sarmatian Horse Archers


Class: missile · Category: cavalry · Men per unit: 32
Description
Sarmatians are superb horse archers, well able to inflict losses as they harass enemies.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 32 | ██········ 23% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 15 | ██████···· 64% |
| Defence | 16 | █········· 10% |
| · armour | 3 | ██········ 21% |
| · defence skill | 13 | █········· 13% |
| · shield | 0 | █········· 0% |
| Morale | 9 | ███······· 26% |
| Discipline | Impetuous (may charge without orders) | |
| Training | Trained | |
| Recruitment cost | 1,769 dn | ███······· 34% |
| Upkeep per turn | 677 dn | ██████···· 62% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | 7 | Charge bonus | 15 | 15 | Type | missile · archery | melee · blade | Damage | piercing | piercing |
| Projectile | arrow | — | Range | 170 | — | Ammunition | 30 | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 16 | — | Armour | 3 | — | Defence skill | 13 | — | Shield | 0 | — |
Condition and terrain
| Hit points | 1 | Mount | light horse | Ground: scrub / sand / forest / snow | 0 / 0 / -3 / 0 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Spacing between men: close / loose | 2.2 × 5.2 m / 3.96 × 7.28 m | Default ranks | 5 |
In battle: Can form Cantabrian circle · Very good stamina
Who can recruit it
A core roster unit for 5 factions, each able to raise it anywhere they hold the right building:
Aorsi · Iazyges · Rhoxolani · Royal Sarmatians · Siraces
Exactly what a settlement must have, route by route (3)
| Building | Also requires | Building | Also requires | Building | Also requires | ||
|---|---|---|---|---|---|---|---|
| Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex |
