RTR: Imperium Surrectum
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Scythian General

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Scythian General info cardScythian General unit card

Class: heavy · Category: cavalry · Men per unit: 6

Description

Scythia is frequently mistaken as a nation comprised of primitive nomads from the steppes North of the Black Sea, who simply swept 'civilised' nations like the Macedonians before them with hordes of farmers on horseback with composite bows, like the Huns. This is a completely distorted view: Scythia was a rich land, and one that had conquered countless tribes and empires. Even Greek historians, famous for their arrogance, all agreed that these men were the best horsemen the world had ever seen. The lands ruled by the Scythian chiefs were rich in natural resources, and Scythians raided all over the Eastern lands for hundreds of years, helping to topple the mighty Assyrian Empire and even receiving tribute from the Pharoah! Not bad for a bunch of 'primitive nomads'.

Stats

Rank in roster
Men per unit6█········· 0%
Attack14███████··· 65%
Charge bonus34██████████ 96%
Defence39███████··· 70%
· armour16█████████· 90%
· defence skill19████······ 44%
· shield4█████····· 48%
Morale16██████████ 98%
DisciplineNormal
TrainingHighly trained
Recruitment cost4,997 dn██████████ 97%
Upkeep per turn72 dn█········· 3%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1414Charge bonus3433Typemelee · blademelee · bladeDamagepiercingslashing

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total39—Armour16—Defence skill19—Shield4—

Condition and terrain

Hit points1Mountarmoured horseGround: scrub / sand / forest / snow-6 / -1 / -8 / -1Charge distance40
FormationsSquare · Wedge
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates5Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: A unit suitable for a general · Very good stamina · Powerful charge

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Royal Scythians

Exactly what a settlement must have, route by route (2)