Spartan Euzonoi


Class: missile · Category: infantry · Men per unit: 40
Reforms: Unlocked by The Kleomenean Reforms
Description
As a part of his military overhaul, Kleomenes III also reformed the skirmishers into the Euzonoi, made up from proper Spartan citizens. Despite their lack of armour, these professional skirmishers can also pack quite a punch in melee.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 13 | ██████···· 57% |
| Charge bonus | 3 | ██········ 16% |
| Defence | 26 | ███······· 32% |
| · armour | 3 | ██········ 21% |
| · defence skill | 18 | ████······ 38% |
| · shield | 5 | ██████···· 57% |
| Morale | 9 | ███······· 26% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 1,219 dn | █········· 7% |
| Upkeep per turn | 446 dn | ██········ 17% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 13 | 9 | Charge bonus | 3 | 3 | Type | thrown · archery | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 26 | — | Armour | 3 | — | Defence skill | 18 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 8 / 0 / 8 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.96 | Spacing between men: close / loose | 1.1 × 2.6 m / 1.98 × 4.68 m |
| Default ranks | 5 |
In battle: Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Exactly what a settlement must have, route by route (3)
| Building | Also requires | Building | Also requires | Building | Also requires | ||
|---|---|---|---|---|---|---|---|
| Indirect Rule | Garrison Building or Tier 1 Military Industrial Complex · The Kleomenean Reforms · Tier 1 Colony | Direct Rule | Garrison Building or Tier 1 Military Industrial Complex · The Kleomenean Reforms · Tier 1 Colony | Homeland | Garrison Building or Tier 1 Military Industrial Complex · The Kleomenean Reforms |
