RTR: Imperium Surrectum
edit new page
DescriptionStatsWho can recruit it

Spartan General's Bodyguard

← all units · wiki index

Spartan General's Bodyguard info cardSpartan General's Bodyguard unit card

Class: spearmen · Category: infantry · Men per unit: 20

Reforms: No longer recruitable after The Kleomenean Reforms · Becomes a newer unit with The Kleomenean Reforms

Description

In their armament, the Spartan bodyguards (hippeis) were no different than the rest of the Spartiate Hoplites, but for the bronze muscle cuirass which they all wore. The emblem on their shields is the snare in a "Π" shape and the two snakes on their vertical limbs stand for the twin protectors of Sparta, the Dioskouroi Kastor and Polydeukes. The snake in the middle is the symbol of " Athena Chalkioikos ", literally the "Athena living in a bronze house”, the city goddess of Sparta.

Stats

Rank in roster
Men per unit20█········· 7%
Attack17█████████· 87%
Charge bonus16███████··· 69%
Defence58██████████ 100%
· armour11██████···· 64%
· defence skill40██████████ 100%
· shield7█████████· 91%
Morale17██████████ 100%
DisciplineNormal
TrainingHighly trained
Recruitment cost16,327 dn██████████ 100%
Upkeep per turn224 dn█········· 6%
Turns to recruit4

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack17—Charge bonus16—Typemelee · blade—Damagepiercing—
PropertiesLight spear (braced against cavalry charges from the front) · +8 attack against cavalry—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total58—Armour11—Defence skill40—Shield7—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-1 / -1 / -4 / -1Charge distance30FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / —Extra fatigue in hot climates3Collision mass per man (1.0 is normal)1.28Spacing between men: close / loose1 × 1.2 m / 2 × 2.4 m
Default ranks5

In battle: A unit suitable for a general

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Sparta

Exactly what a settlement must have, route by route (2)