Suebian Bodyguard (Frameae and Swords)


Class: heavy · Category: cavalry · Men per unit: 6
Description
Towards the end of the first century AD, the personal guard of Germanic leaders would have been drawn from the best warriors of his warband. Earlier Germanic leaders also surrounded themselves with picked warriors, but it is less clear from what pool they were recruited in those times. A plausible guess is that they were drawn from his kinsmen. These men form the elite of early Germanic units. Considering the danger posed by unarmored Germanics, these well-armored ones are force to be reckoned with indeed. Like all Germanic cavalry, they are particularly adept at taking out enemy cavalry.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 6 | █········· 0% |
| Attack | 17 | █████████· 87% |
| Charge bonus | 27 | █████████· 85% |
| Defence | 41 | ████████·· 76% |
| · armour | 12 | ███████··· 69% |
| · defence skill | 24 | ███████··· 69% |
| · shield | 5 | ██████···· 57% |
| Morale | 16 | ██████████ 98% |
| Discipline | Impetuous (may charge without orders) | |
| Training | Highly trained | |
| Recruitment cost | 4,920 dn | ██████████ 96% |
| Upkeep per turn | 71 dn | █········· 2% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 17 | 17 | Charge bonus | 27 | 27 | Type | thrown · blade | melee · blade | Damage | piercing | slashing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 7 | — | Properties | Thrown | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 41 | — | Armour | 12 | — | Defence skill | 24 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Mount | generals horse | Modifier against mounts | horse +9 · chariot +9 · camel +9 | Ground: scrub / sand / forest / snow | -2 / -1 / -5 / -1 |
| Charge distance | 40 | Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 3 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: A unit suitable for a general · Powerful charge
Who can recruit it
A core roster unit for 5 factions, each able to raise it anywhere they hold the right building:
Hermunduri · Langobardi · Marcomanni · Quadi · Semnones
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex |
