Thracian Royal Bodyguards


Class: heavy · Category: cavalry · Men per unit: 6
Description
A warlord surrounds himself with fierce warriors as a personal guard. These spear-armed cavalry are an elite reserve for use in a moment of crisis.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 6 | █········· 0% |
| Attack | 12 | █████····· 48% |
| Charge bonus | 26 | ████████·· 83% |
| Defence | 39 | ███████··· 70% |
| · armour | 16 | █████████· 90% |
| · defence skill | 19 | ████······ 44% |
| · shield | 4 | █████····· 48% |
| Morale | 15 | █████████· 91% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 4,529 dn | █████████· 94% |
| Upkeep per turn | 68 dn | █········· 1% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 12 | 10 | Charge bonus | 26 | 27 | Type | thrown · archery | melee · blade | Damage | piercing | slashing |
| Projectile | javelin | — | Range | 60 | — | Ammunition | 7 | — | Properties | Used just before charging into combat · thrown | Armour-piercing (counts only half the target's armour) |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 39 | — | Armour | 16 | — | Defence skill | 19 | — | Shield | 4 | — |
Condition and terrain
| Hit points | 1 | Mount | heavy horse | Ground: scrub / sand / forest / snow | -2 / -1 / -5 / -1 | Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 5 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: A unit suitable for a general · Good stamina · Powerful charge
Who can recruit it
A core roster unit for 8 factions, each able to raise it anywhere they hold the right building:
Asti · Bessi · Cabyle · Dentheletae · Maedi · Odrysian Kingdom · Paeonia · Triballi
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex |
