Mercenary Illyrian Epilektoi


Mercenary. Hired from a regional pool, not recruited from a building.
Class: heavy · Category: infantry · Men per unit: 40
Description
Far and wide across the Greek and Roman worlds, the Illyrians are a byword for piracy, raids, and butchery. Their bloody legacy resounds across the ravaged coasts of Epirus, Italia, and Achaea; their skill as warriors acknowledged the world over. Yet, bravery and bloodlust are poor defense indeed against the lethal sting of an iron-tipped arrow or the stab of a Roman gladius. Therefore, Illyrian Heavy Infantry have made their entrance. Wearing bronze corselets, the distinctive Illyrian helm and bearing a large rectangular shield, these men are well-protected indeed. Yet their prowess at killing is in no way impeded by this armor; they remain free to use their lethal javelins and sharpened blades. Given half a chance, these men will rip apart all who stand in the way of their booty and loot.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 17 | █████████· 87% |
| Charge bonus | 18 | ███████··· 72% |
| Defence | 47 | █████████· 92% |
| · armour | 10 | █████····· 54% |
| · defence skill | 32 | ██████████ 97% |
| · shield | 5 | ██████···· 57% |
| Morale | 14 | ████████·· 79% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 3,540 dn | █████████· 90% |
| Upkeep per turn | 864 dn | ████████·· 83% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 17 | 10 | Charge bonus | 18 | 19 | Type | thrown · blade | melee · blade | Damage | piercing | slashing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 2 | — | Properties | Used just before charging into combat | Armour-piercing (counts only half the target's armour) |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 47 | — | Armour | 10 | — | Defence skill | 32 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / -1 / 0 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 1 | Collision mass per man (1.0 is normal) | 1.18 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
Where to hire it
No mercenary pool on the campaign map offers this unit, so it cannot be hired.
