Starting settlements
Antigonid Kingdom begins with 8 settlements and 11,500 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pella (capital) | Macedon | city | 4,500 | 1 building | Thessalonike | Mygdonia | town | 1,000 | 1 building | Amphipolis | Edonis | town | 1,000 | 1 building |
| Larissa | Thessalia | town | 1,000 | 1 building | Chalkis | Euboia | town | 1,000 | 1 building | Corinth | Korinthia | town | 1,000 | 1 building |
| Argos Orestikon | Orestis | town | 1,000 | 1 building | Herakleia-Sintike | Sintike | town | 1,000 | 1 building |
What is already built in each settlement
Pella, in Macedon: Governor's Palace
Thessalonike, in Mygdonia: Governor's House
Amphipolis, in Edonis: Governor's House
Larissa, in Thessalia: Governor's House
Chalkis, in Euboia: Governor's House
Corinth, in Korinthia: Governor's House
Starting diplomacy
Antigonid Kingdom begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Antigonos | General | 50 |
Reforms
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


