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Seleucid Xystophoroi

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Seleucid Xystophoroi info cardSeleucid Xystophoroi unit card

Class: heavy · Category: cavalry · Men per unit: 30

Description

The Xystophoroi are a heavy cavalry unit named after their iconic weapon, the Xyston: a 3-4m/ 11-14 ft long lance with a bronze butt-spike, used in case it broke during a powerful charge (Sekunda, Macedonian Armies (2012), p. 9). They operate shield-less, using both hands to hold the lance steady while charging the enemy, whereafter they change their fighting style to a one-handed grip in close combat. The Xystophoroi wear heavy armour, either bronze muscle cuirasses or colourful linothorakes; decorated Phrygian, Attic, or Boiotian helmets; and protect their legs with bronze greaves. Their main strength as heavy shock cavalry lies in a devastating charge into enemy cavalry, or the flanks and backs of infantry engaged in melee. Though they can hold their own for a while, the Xystophoroi should not stay in close combat too long. Especially against spear units or under heavy fire by skirmishers, they might face heavy losses due to their lack of shields.

Stats

Rank in roster
Men per unit30█········· 8%
Attack11███······· 34%
Charge bonus28█████████· 86%
Defence32█████····· 49%
· armour14████████·· 78%
· defence skill18████······ 37%
· shield0█········· 0%
Morale12██████···· 57%
DisciplineNormal
TrainingHighly trained
Recruitment cost2,121 dn█████····· 54%
Upkeep per turn854 dn████████·· 82%
Turns to recruit3

Weapons

Its secondary attack is the stronger one: 12 against 11.

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack1112Charge bonus2823Typemelee · blademelee · bladeDamagepiercingslashing

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total32—Armour14—Defence skill18—Shield0—

Condition and terrain

Hit points1Mountheavy horseGround: scrub / sand / forest / snow-4 / -1 / -8 / -1Charge distance40
FormationsSquare
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates2Spacing between men: close / loose2 × 4.8 m / 3 × 7.2 mDefault ranks5

In battle: Very good stamina

Who can recruit it

A core roster unit for 4 factions, each able to raise it anywhere they hold the right building:

Lysiad Kingdom · Seleucid Empire · Seleucid Rebels · Seleucid Rebels

Exactly what a settlement must have, route by route (3)
BuildingAlso requiresBuildingAlso requiresBuildingAlso requires
Indirect RuleTier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwideDirect RuleTier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwideHomelandTier 2 Military Industrial Complex