Factions
9 factions are Thracian, holding 6 settlements at the start of the campaign (1.0% of the map).
What its factions believe
Its factions follow 4 different beliefs: a culture does not decide a faction's religion.
| Belief | Factions | Who | Belief | Factions | Who | Belief | Factions | Who | Belief | Factions | Who |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | Bessi, Odrysian Kingdom, Asti, Cabyle, Dentheletae, Maedi | 1 | Bithynia | 1 | Paeonia | 1 | Triballi |
Agents and forts
What it costs a Thracian faction to recruit an agent or put up a fort.
| Cost | Cost | Cost | Cost | ||||
|---|---|---|---|---|---|---|---|
| Spy | 800 dn | Assassin | 1,000 dn | Diplomat | 750 dn | Merchant | 750 dn |
| Admiral | 200 dn | Fort | 3,000 dn | Watchtower | 1,000 dn |
Buildings Thracian factions cannot build
Aqueduct (Sanitation), Healing Sanctuary (Healing), Public Baths (Sanitation).
