The campaign brief
Congrats! You unlocked this faction for playing, which means, you just modded! How about that?
Starting diplomacy
Maedi begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.
Homeland
Maedi's homeland is 1 region. Only there can it install the Homeland government (more on homelands).

Faction mechanics
From the game's own guide. See also the other game guides.
Military reforms
The Thracians have one reform.
Thracian Sica Cavalry Reform requirements: 75 Turns
Unlocks: Thracian Sica Cavalry

