Assyrian
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Part of the Assyrian group. Held in 19 of 594 regions · its people live in 21 · the state belief of 1 faction
Where it is on the map
19 of the 594 regions hold this belief, 3.2% of the map. In some it is the majority belief; in the rest it is a minority held alongside a larger one.
| Strength | Regions | Share of its regions | Strength | Regions | Share of its regions | |||
|---|---|---|---|---|---|---|---|---|
| Majority | 10 | 53% | Minority | 9 | 47% |
Majority: 10 regions
Arbelitis · Assyria · Damashq · Emesene · Khalab · Kommagene · Madabitis · Massyas · Mygdonia-Syria · Sophene
Minority: 9 regions
Apamene · Apolloniatis · Gordyene · Nikephoreia · Ombites Nomos · Osrhoene · Palmyrene · Syria · Tingene
What builds it
These buildings strengthen the belief where it is already held. How much they add depends on how strong it already is there: the columns run from a weak minority (1) to where it is the majority.
| Where | 1 | 2 | 3 | majority | Where | 1 | 2 | 3 | majority | Where | 1 | 2 | 3 | majority | Where | 1 | 2 | 3 | majority |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dependency | +4 | +8 | +12 | +16 | Direct Rule | +2 | +4 | +6 | +8 | Indirect Rule | +3 | +6 | +9 | +12 | Region Information Scroll | +2 | +4 | +6 | +8 |
Other buildings that spread it
These also add the belief, depending on who owns the settlement, what government it has, or whether the belief is already there.
| Where | Amounts | Where | Amounts | Where | Amounts | Where | Amounts |
|---|---|---|---|---|---|---|---|
| Shrine, Temple, Large Temple, Awesome Temple, Pantheion | +1, +2, +4, +6, +8, +10 | Racing Course (Leisure), Stadion (Leisure), Hippodrome (Leisure), Huge Hippodrome (Leisure) | +1, +2, +3 | Town Theatre (Leisure), Odeon (Leisure), Theatre (Leisure), Great Theatre (Leisure) | +2, +5, +7 | Small School (Civic), Academy (Civic), Great Academy (Civic) | +1, +2, +3 |
| Court of Law (Civic), Magnificent Court of Law (Civic) | +1, +2 | Homeland | +16 | Region Information Scroll | +16 |
What it unlocks
Nothing. No building and no unit depends on a belief. Nor does any belief cause unrest against another in RIS, whether they share a group or not.
Its group
The Assyrian group holds this belief alone.
