RTR: Imperium Surrectum
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Where it is on the mapThe people it belongs toWho follows itWhat builds itWhat it unlocksIts group

Assyrian

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Part of the Assyrian group. Held in 43 of 1,305 regions · its people live in 46 · the state belief of 1 faction

Where it is on the map

43 of the 1,305 regions hold this belief, 3.3% of the map. In some it is the majority belief; in the rest it is a minority held alongside a larger one.

StrengthRegionsShare of its regionsStrengthRegionsShare of its regions
Majority2047%Minority2353%
Majority: 20 regions

Abilene · Arbelitis · Arrhapachitis · Artakene · Assyria · Bambyke · Damashq · Emesene · Hesperos Sophene · Kato Kommagene · Khalab · Khamat · Kharranu · Kommagene · Madabitis · Massyas Pedion · Mygdonia-Syria · Ninawa · Peraia · Sophene

Minority: 23 regions

Anatolike Chalybonitis · Anthemousia · Apamene · Apolloniatis-Mesopotamia · Arka · Ashqalon · Belos · Chrysorrhoas · Gaulanitis · Gordyene · Kyrrhestike · Leuke Akte · Massyas · Nikephoreia · Notia Gordyene · Ombites Nomos · Osrhoene · Palmyrene · Pieria-Syria · Syria · Tingene · Trachonitis · Zeugma-Euphrates

The people it belongs to

Assyrian people live in 46 regions, and are the majority in 17 of them. The share is of each region's population.

Where its people live (46)

In 3 regions its people live but do not hold the belief: Attike, Peiraieus, Arwad-Marat.

Who follows it

1 of the 239 factions hold this as their state belief. Between them they hold 0 settlements at the campaign start.

FactionCultureProvinces
OsrhoeneIranian—

What builds it

These buildings strengthen the belief where it is already held. How much they add depends on how strong it already is there: the columns run from a weak minority (1) to where it is the majority.

Where123majorityWhere123majorityWhere123majorityWhere123majority
Dependency+4+8+12+16Direct Rule+2+4+6+8Indirect Rule+3+6+9+12Region Information Scroll+2+4+6+8

Other buildings that spread it

These also add the belief, depending on who owns the settlement, what government it has, or whether the belief is already there.

What it unlocks

Nothing. No building and no unit depends on a belief. Nor does any belief cause unrest against another in RIS, whether they share a group or not.

Its group

The Assyrian group holds this belief alone.