RTR: Imperium Surrectum
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Where it is on the mapThe people it belongs toWho follows itWhat builds itWhat it unlocksIts group
RIS wiki › RIS Light › religions

Libyan

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Part of the Libyan group. Held in 36 of 605 regions · its people live in 38 · the state belief of 7 factions

Where it is on the map

36 of the 605 regions hold this belief, 6.0% of the map. In some it is the majority belief; in the rest it is a minority held alongside a larger one.

StrengthRegionsShare of its regionsStrengthRegionsShare of its regions
Majority1747%Minority1953%
Majority: 17 regions

Ammonia · Auseia · Auzica · Bebaxal · Gaetulia · Gaetulia Septentrionalis · Garamantia · Hekatompyle · Kirtan · Libya · Mauretania · Mauretania Meridionalis · Mauretania Orientalis · Mauretania Septentrionalis · Phazania · Tobgaxag · Zama Meizon

Minority: 19 regions

Ader Lepqi · Adrumet · Ay-Khol · Dytike Aigyptos · Epichos · Euesperidai · Kyrenaike · Liksho · Qart Hadasht · Rush Adir · Salda · Shigan · Syrtis · Thapsos · Ting · Woyxat · Xatiq · Xupon · Zabrutuxun

The people it belongs to

Libyan people live in 38 regions, and are the majority in 19 of them. The share is of each region's population.

Where its people live (38)

In 2 regions its people live but do not hold the belief: Barke, Terra Incognita.

Who follows it

7 of the 239 factions hold this as their state belief. Between them they hold 9 settlements at the campaign start.

FactionCultureProvincesFactionCultureProvincesFactionCultureProvincesFactionCultureProvinces
MasaesyliLibyan2 MassyliiLibyan2 MusulamiiLibyan2 GaramantesLibyan1
MauriLibyan1 NasamonesLibyan1 LibyansLibyan—

What builds it

These buildings strengthen the belief where it is already held. How much they add depends on how strong it already is there: the columns run from a weak minority (1) to where it is the majority.

Where123majorityWhere123majorityWhere123majorityWhere123majority
Dependency+4+8+12+16Direct Rule+2+4+6+8Indirect Rule+3+6+9+12Large Colony+10+10+10+10
Region Information Scroll+2+4+6+8Small Colony+6+6+6+6

These buildings add the belief only where it is not held yet; that is how it spreads to new regions:

WhereWhatWhereWhat
Large ColonyLibyan belief +16Small ColonyLibyan belief +8

Other buildings that spread it

These also add the belief, depending on who owns the settlement, what government it has, or whether the belief is already there.

What it unlocks

Nothing. No building and no unit depends on a belief. Nor does any belief cause unrest against another in RIS, whether they share a group or not.

Its group

The Libyan group holds this belief alone.