RTR: Imperium Surrectum
edit new page
DescriptionStatsWho can recruit it
RIS wiki › RIS Light › units

Freemen Vanguard

← all units · wiki index

Freemen Vanguard info cardFreemen Vanguard unit card

Class: spearmen · Category: infantry · Men per unit: 60

Description

The freemen vanguard stands in the first line of the Germanic battle array. Covered from head to toe by huge shields, they employ long pikes to hold the enemy at bay, and strike them down from a distance. Germanic pikemen wielded their weapons with tremendous force and precision, and presented a forest of gleaming pike-points that could only be assaulted at great cost to even the most determined assailants.

Stats

Rank in roster
Men per unit60█████████· 87%
Attack25██████████ 100%
Charge bonus0█········· 0%
Defence14█········· 6%
· armour3██········ 21%
· defence skill3█········· 0%
· shield8██████████ 100%
Morale11████······ 39%
DisciplineNormal
TrainingTrained
Recruitment cost1,935 dn█████····· 47%
Upkeep per turn673 dn██████···· 61%
Turns to recruit2

Weapons

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Attack254Charge bonus00Typemelee · blademelee · bladeDamagepiercingpiercing
PropertiesLight spear (braced against cavalry charges from the front) · +8 attack against cavalry—

Defence

PrimarySecondaryPrimarySecondaryPrimarySecondaryPrimarySecondary
Total14—Armour3—Defence skill3—Shield8—

Condition and terrain

Hit points1Ground: scrub / sand / forest / snow-2 / 0 / -5 / 0Charge distance0FormationsSquare · Phalanx
Technical stats
Time between blows (primary / secondary)2.5 s / 2.5 sExtra fatigue in hot climates0Collision mass per man (1.0 is normal)1.16Spacing between men: close / loose0.8 × 1 m / 1.7 × 2.1 m
Default ranks2

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 13 factions, each able to raise it anywhere they hold the right building:

Bastarnae · Chatti · Chauci · Cherusci · Frisii · Gothones · Hermunduri · Langobardi · Lugii · Marcomanni · Quadi · Suebi · Sugambri

Exactly what a settlement must have, route by route (3)