Mercenary Getic Light Infantry


Mercenary. Hired from a regional pool, not recruited from a building.
Class: spearmen · Category: infantry · Men per unit: 40
Description
A Getic warband is composed of soldiers and comati (peasants) that are capable of holding their own, although they can be impetuous in nature. These units are comprised of the common people of all Dacian tribes and know full well how to use the terrain to their advantage. Equipped with a spear and shield they can be an effective defender against cavalry. They have a throwing spear similar to the Roman pilum (heavy javelin) and oval shields decorated with a lot of emblems. Some had in the middle a rosette as the symbol of the sun, and some had on their edges decoration with the moon and stars. On other shields we can see a crown of laurel and floral decoration. Most wore hard leather helmets for protection against dangerous blows. Each man had to wear a knife in his left side in all times and come to battle when their nobles asked them to.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 14 | ██████···· 60% |
| Defence | 34 | ██████···· 55% |
| · armour | 3 | ██········ 21% |
| · defence skill | 26 | ████████·· 78% |
| · shield | 5 | ██████···· 57% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Untrained | |
| Upkeep per turn | 564 dn | ███······· 32% |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | — | Charge bonus | 14 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 34 | — | Armour | 3 | — | Defence skill | 26 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -1 / 0 / -2 / 0 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.93 | Spacing between men: close / loose | 1.1 × 1.3 m / 2.2 × 2.6 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Good stamina
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 2 pools covering 17 regions, at 3,750 dn to hire and 0 experience.
Mercenary pools: Dacia · Eastern Balkans

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
The 17 regions where this unit appears in a mercenary pool
Albocensia · Ambronia · Anartia · Ansamenia · Buridavensia · Carpiania · Ceiagisia · Coisstobocia · Getaia · Krobyzia · Moesia · Napocaea · Sargetiaea · Teuriscia · Triballia · Tylisia · Tyragetia
