Mercenary Sardinian Archers


Mercenary. Hired from a regional pool, not recruited from a building.
Class: missile · Category: infantry · Men per unit: 40
Description
The Sardi tribes were the fiercely independent, indigenous inhabitants of Sardinia, who were deadly skirmishers and ambushers in their own rugged hills and forests.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 8 | █········· 9% |
| Charge bonus | 6 | ███······· 28% |
| Defence | 34 | ██████···· 55% |
| · armour | 5 | ████······ 35% |
| · defence skill | 26 | ████████·· 78% |
| · shield | 3 | ████······ 37% |
| Morale | 9 | ███······· 26% |
| Discipline | Normal | |
| Training | Highly trained | |
| Upkeep per turn | 536 dn | ███······· 25% |
Weapons
Its secondary attack is the stronger one: 10 against 8.
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 8 | 10 | Charge bonus | 6 | 8 | Type | missile · archery | melee · blade | Damage | piercing | slashing |
| Projectile | arrow | — | Range | 120 | — | Ammunition | 25 | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 34 | — | Armour | 5 | — | Defence skill | 26 | — | Shield | 3 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / -1 / 0 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 0.98 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 3 pools covering 7 regions, at 2,468–2,632 dn to hire and 2–3 experience.
Mercenary pools: Antioch · Sardinia Corsica · Seleucia

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
Some pools additionally restrict it to Seleucid Empire · Seleucid Rebels · Seleucid Rebels.
The 7 regions where this unit appears in a mercenary pool
Corsica · Iliensia · Karaly · Kyrnos · Mesopotamia · Olbiana-Sardinia · Syria
