Tylisian Heavy Spearmen


Class: spearmen · Category: infantry · Men per unit: 40
Description
These Celto-Ligurians are a formidable force. Hailing from Massalia and the lands surrounding it, these troops are also influenced by Greek warfare tactics. As constant allies, neighbours, and often brothers (if not more) of the Greeks in Massalia, they have an attachment to the city itself. Serving as heavy infantry in support of the more traditionally Greek hoplite forces, these men carry a coat of mail armour, a large Celtic shield, a spear, and a highly decorated helmet. Despite the Segobriges's loyalty to the city of Massilia, and its enmity with the neighbouring Salyes (or Salluvii, in the barbarian tongue), some of their members are free to seek out fame, glory, and plunder in the service of foreign kings, be they Celts or otherwise.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 13 | ██████···· 57% |
| Charge bonus | 20 | ███████··· 74% |
| Defence | 50 | █████████· 94% |
| · armour | 14 | ████████·· 78% |
| · defence skill | 31 | ██████████ 95% |
| · shield | 5 | ██████···· 57% |
| Morale | 13 | ███████··· 70% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 2,333 dn | ██████···· 62% |
| Upkeep per turn | 811 dn | ████████·· 79% |
| Turns to recruit | 4 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 13 | — | Charge bonus | 20 | — | Type | melee · blade | — | Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 50 | — | Armour | 14 | — | Defence skill | 31 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | -2 / -2 / -4 / -2 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — | Extra fatigue in hot climates | 4 | Collision mass per man (1.0 is normal) | 1.3 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Who can recruit it
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)
| Building | Also requires | Building | Also requires | Building | Also requires | Building | Also requires |
|---|---|---|---|---|---|---|---|
| Any settlement | Tier 3 Military Industrial Complex · Tylisian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony | Homeland | Tier 2 Military Industrial Complex | Any settlement | Tier 2 Military Industrial Complex · Tylisian area of recruitment · Dependency only · Tier 1 Colony not built |
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Tylisian | 1 |
