RTR: Imperium Surrectum
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Levels at a glanceIncense Resin Collectors (Urban)Incense Trader (Urban)Incense Caravan (Urban)Incense Exports (Urban)Traits and retinue

Incense Trader

Main campaignRIS Classic

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4 levels, each replacing the one before it: you upgrade in place rather than building alongside.

Incense Resin Collectors (Urban) → Incense Trader (Urban) → Incense Caravan (Urban) → Incense Exports (Urban)

Levels at a glance

LevelCostBuild timeMinimum settlementUpgrades toLevelCostBuild timeMinimum settlementUpgrades to
Incense Resin Collectors (Urban)2,0003large townIncense Trader (Urban)Incense Trader (Urban)5,0005cityIncense Caravan (Urban)
Incense Caravan (Urban)10,0008large cityIncense Exports (Urban)Incense Exports (Urban)19,00012huge city—

Costs in denarii, build time in turns.

Incense Resin Collectors (Urban)

Incense Resin Collectors (Urban)

A modest incense trader has set up shop, enough to perfume a few temples and homes.

Without incense, how would we speak to the gods? Or cover the smell of those who can't bathe daily?

A modest stall where aromas of distant lands find eager buyers. The trade of incense is a delicate art, one that is appreciated by priests and perfume makers alike.

In this small establishment, exotic scents from distant lands are bartered, with traders making just enough to keep their incense burning… and their noses clear.

Incense not only perfumes the temples but also lines the pockets of those cunning enough to control its flow. Yet, a small operation like this is but a whiff of what could be.

Cost2,000 denariiBuild time3 turnsMinimum settlementlarge townUpgrades toIncense Trader (Urban)

Requirements: all of these must hold before this level can be built.

What it does

  • +2 trade income
  • +1 public order (happiness)

Incense Trader (Urban)

Incense Trader (Urban)

A significant incense trader now fills the streets with exotic scents and heavier purses.

If the gods desire more incense, who are we to deny them? And if we profit in the process, so be it.

A hub for the finest incense, where the scent of profits fills the air. As trade expands, so does the aroma!

This larger incense trading operation has secured more trade routes and now moves vast quantities of the sacred scent, perfuming the wealthier homes and grander temples of the city.

The city smells sweeter, and the coin purse heavier, but with great aroma comes greater taxes.

Cost5,000 denariiBuild time5 turnsMinimum settlementcityUpgrades toIncense Caravan (Urban)

Requirements: all of these must hold before this level can be built.

What it does

  • +3 trade income
  • +1 population growth
  • +2 public order (happiness)

Incense Caravan (Urban)

Incense Caravan (Urban)

A large-scale incense trading hub now thrives, perfuming both temples and pockets with vast profits.

They say wealth smells sweet, but this is absurd.

The incense trade has exploded in this region, with a vast network of traders and suppliers now funneling the finest fragrances from distant lands into every corner of the city. Nobles and priests alike clamor for the best, while traders revel in the wealth that flows as steadily as the incense smoke.

The sheer scale of this operation may turn heads, just try not to sneeze.

Cost10,000 denariiBuild time8 turnsMinimum settlementlarge cityUpgrades toIncense Exports (Urban)

Requirements: all of these must hold before this level can be built.

What it does

  • +4 trade income
  • +2 population growth
  • +3 public order (happiness)

Incense Exports (Urban)

Incense Exports (Urban)

Incense is now being exported far and wide, enriching the region with each fragrant shipment.

Gold for scent? A fair exchange!

The incense trade has grown beyond local needs, and now the finest resins and aromatic goods are being exported across the Mediterranean, giving a happiness bonus in all your settlements.

The wealth flows in as fast as the incense flows out, making the region rich on the fragrance that perfumes the palaces and temples of distant lands.

This has become the land where incense travels far and wide, filling foreign lands with sacred smoke.

Cost19,000 denariiBuild time12 turnsMinimum settlementhuge city

Requirements: all of these must hold before this level can be built.

What it does

  • +5 trade income
  • +2 population growth
  • +4 public order (happiness)

Traits and retinue

Traits

TraitBuildingPointsChanceTraitBuildingPointsChanceTraitBuildingPointsChance
AdministratorIncense Resin Collectors (Urban) or above+180–100%Apprentice TraderIncense Resin Collectors (Urban) or above+180%Optimate SympathiserIncense Resin Collectors (Urban) or above+1, +225–100%

Retinue

MemberBuildingChance
Incense TraderIncense Resin Collectors (Urban) or above1%